![]() ![]() There were a lot of clones of, you know, if there was a popular game, immediately five clones of it. Nonetheless, that time spent with Microsoft clued him on the direction digital console software ought to follow: “The main thing that I think that experience demonstrated to me - and really just getting WiiWare started - was there was this natural inclination when you start a digital distribution platform especially back then that it was, well, what digital games are out there? It was casual games, which are great - match-three games and puzzle games - but it seemed like a lot of those were very similar to each other.
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